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Publish on Chain Daddy ​

Your token. Your creations. One verified page.

Publish apps, games, and art on your token’s verified page. Sell in your token, unlock with your token, reward your community with your token. It’s all yours: we don’t have a token.

Start publishing · See a live example

2.5% on in-app purchases. Crypto first. Built for creators the big stores turn away.

What you can publish ​

Art and interactive media ​

A gallery of your work: stills, loops, video, tracks. You host the files (IPFS is the easy way); we don’t take custody of them. Arrange a wall, a reel or a playlist, publish it with no code, and let holders see pieces no one else can.

Generative pieces, toys, stories, experiences: anything that runs in a browser. Start from a template and publish it as an app on your page. Holding your token can unlock pieces no one else sees.

Games ​

Web games with a real economy: an item shop, rentals, season passes, prizes for the podium. Start from the game template, a three.js arcade game with a shop, and build with the web tools you know. FLUX GP, an open-source multiplayer racer, shows every piece working.

Community ​

Votes weighted by what people hold, gated links and channels, drops for your supporters.

Use your token for everything ​

Not ours: we don’t have one. Your page runs on yours.

In your token
SellItems, bundles, rentals by the day, season passes
UnlockPieces, chapters, levels or cars that open for people holding your token
RewardPrizes for skill and participation, paid from your own treasury
DecidePolls where each vote counts by the voter’s holding
Build togetherCommunity goals that everyone’s purchases fill together

Holding unlocks things. It never earns anything.

Fees, exactly ​

We take 2.5% of an in-app purchase, at checkout, in whatever the buyer pays with. It’s 0% if your token launched in a Chain Daddy launchpad pool. How the fee works

On trades in a Chain Daddy launchpad pool, our share is at most $0.20 of every $100 traded (0.2%). Most of the pool’s fee goes to you. The split

Sales you make elsewhere, without your Chain Daddy store, pay us nothing.

Chain DaddyWavedash
Fee on a sale in the app2.5%, or 0% on a launchpad token10% + $0.50 on each purchase
Crypto, tokens, walletsBuilt in: sell in your own tokenNot allowed: “Your game must not integrate cryptocurrency or blockchain features”
What you can sellItems, bundles, rentals, passes, unlocks for holdersOne-time unlocks, and donations
Where the money goesStraight to your wallet, in the same transactionA monthly payout through Stripe Connect, once the balance reaches $20

Wavedash’s terms as published on September 29, 2026: Wavedash monetization, Wavedash content guidelines, Wavedash paid content.

What other stores allow ​

StoreTheir ruleSource
SteamNot allowed. “Applications built on blockchain technology that issue or allow exchange of cryptocurrencies or NFTs”Steamworks onboarding
PokiNo in-app purchases. “Poki’s ad system is the only form of monetization.”Poki requirements

As published on September 29, 2026.

Crypto first ​

Buyers pay in your token, the chain’s coin or USDC, from their own wallet. The sale settles on chain, straight to your payout address, and nothing sits with us in between.

A creator platform, not a casino ​

We don’t do gambling, and neither can anything on your page:

  • No paid chance. Nothing that costs money, a purchase or your token decides a prize by luck, and there are no loot boxes.
  • Contests are yours to run. Skill or participation, your rules, your prizes, and you can open them to everyone or limit them to holders. You’re the sponsor and you answer for your contest.
  • We don’t police your page. We act when something breaks the rules or gets reported.

The details are in our Terms.

How it works ​

  1. Claim your page. Register the token you have, or create one. Your page is verified: people know it’s you.
  2. Make your creation. Start an app from a template with one command, such as chaindaddy app init game my-game, and build on it with the web tools you know. A gallery and community tools need no code at all.
  3. Set up your store. Items, prices and unlocks in your token, from the Developer Portal. Share any item from your own site as a payment link or an embed.
  4. Test it, then submit. Run it locally against a stand-in page with chaindaddy app dev, with test purchases that move no money, then submit it. We review each version before it goes live.
  5. It’s on your page. One tap to play, view or listen, and your store sells in your token.

Start publishing

FAQ ​

Do I need to know how to code? ​

Not for a gallery or community tools: a Gallery, polls and holder links are set up from your Token Manager with no code. An app or a game is code, but a template gets you started, and a coding agent can take it from there: the FLUX GP guide is written for one to follow.

Where is my app hosted? ​

With us. We review every version of an app or game and serve it from our own apps CDN, and token pages load apps from nowhere else. A server your app talks to, such as a game server, stays yours.

Who holds the money? ​

You do. A sale pays your wallet directly, in the same transaction as the fee. We never custody it.

Can I run a tournament with prizes? ​

Yes, for skill or participation. You fund the prizes from your own treasury, and you set the rules, including limiting entry to holders. You can’t charge an entry fee toward a prize, and a prize can’t be decided mainly by chance where entry costs anything or needs your token. Token prizes

What does it cost? ​

Publishing your own apps needs any paid plan (a trial doesn’t count) and membership in the Developer Beta Program. Showing an app on a token page needs the page’s owner on Pro+ or above. In-app purchases carry the 2.5% fee, or 0% on a token launched in a Chain Daddy launchpad pool. Plans